MACAN Video Game (in-progress)
Visual Development, Illustration & Design (2026)An Ocean Acidification Program (OAP) funded project creating an interactive educational video game for middle to highschool-aged children on the topic of ocean acidification, commissioned by the Mid-Atlantic Regional Association Coastal Ocean Observing System (MARACOOS).
Personal work includes developing art direction, illustrations, background paintings, and UI design.
(Currently in production, with a planned mid-2026 release.)
2026
Producers (MARACOOS): Janet Reimer-Gill, Emma Venarde
Art/Design: Addie Clark, Anthony Ragucci
Programming: Jack Cobey, Henry Earnest, Anthony Ragucci
UI & Design Process (embedded video game to come)
Figma UI/UX Explorations (click to start)
‘Level One : Estuary’ Assets and Background Paintings
UI Style Design: Mock-Ups
Oyster drawing (first) made by another contributing artist.
Sketches, character & style design
Color & environment thumbnails
Research references and callout sheets