Addie Clark

addiewclark@gmail.com









MACAN Video Game (in-progress)

Visual Development, Illustration & Design (2026) 

An Ocean Acidification Program (OAP) funded project creating an interactive educational video game for middle to highschool-aged children on the topic of ocean acidification, commissioned by the Mid-Atlantic Regional Association Coastal Ocean Observing System (MARACOOS). 

Personal work includes developing art direction, illustrations, background paintings, and UI design. 

(Currently in production, with a planned mid-2026 release.)

2026
Producers (MARACOOS): Janet Reimer-Gill, Emma Venarde
Art/Design:
Addie Clark, Anthony Ragucci
Programming: Jack Cobey, Henry Earnest, Anthony Ragucci 




UI & Design Process (embedded video game to come)



Figma UI/UX Explorations (click to start)





‘Level One : Estuary’ Assets and Background Paintings





UI Style Design: Mock-Ups
Oyster drawing (first) made by another contributing artist.


Sketches, character & style design
Color & environment thumbnails





Research references and callout sheets